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Schein Dev-Demo Release

Finally here it is: The Schein Dev-Demo! Do you dare venture into our dark, perilous swamp?Finally here it is: The Schein Dev-Demo! Do you dare venture into our dark, perilous swamp?

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New Schein-Trailer

Let the music carry you away into the exciting world of Schein, feast your eyes on our refined graphics and discover new assets.. in our brand new Schein-Trailer! Let the music carry you away into the...

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New Testers on Board

Posted in Quality Assurance, Sound Programming | Nov 20, 2012 by Sabine Pölzl­bauerPosted in Quality Assurance, Sound Programming | Nov 20, 2012 by Sabine Pölzl­bauer

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Geographical Divergence

Posted in Project Management | Dec 4, 2012 | by Michael BendaPosted in Project Management | Dec 4, 2012 | by Michael Benda

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Saying good bye isn’t always hard

Posted in GUI Programming | Dec 11, 2012 | by Kilian Rei­seneggerPosted in GUI Programming | Dec 11, 2012 | by Kilian Rei­senegger

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A small-scale Schein release

Posted in Marketing & PR | Dec 18, 2012 | by Tiare Feucht­nerPosted in Marketing & PR | Dec 18, 2012 | by Tiare Feucht­ner

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Schein Dev-Demo - Update 1

The first update of the Schein Dev-Demo is now available for download! Find out what has changed since the first release.The first update of the Schein Dev-Demo is now available for download! Find out...

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Rework and Extend

Posted in Engine Programming | Jan 2, 2013 | by Phil­ipp Schä­fer.Posted in Engine Programming | Jan 2, 2013 | by Phil­ipp Schä­fer.

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Release Delay for Schein

Sad news is brought to you this week by Michael Benda: Our release is delayed. Here are the reasons and the new date for our release.Sad news is brought to you this week by Michael Benda: Our release...

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The Importance of a GDD

Being a small team, most uf us have more than one responsi­bi­lity. Kilian Rei­senegger, our GUI Pro­gram­mer, is also responsi­ble for text­ual con­tent. Read about his work in this following...

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The Stuff that Dreams are made of

Nowadays money is the stuff that dreams are made of - or in the least it plays a great part when it comes to the realization of dreams. This week it’s all about crowd­fun­ding plat­forms, which will...

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Schein News: Impressions of our new animation system

We have deci­ded that Schein needs a new ani­ma­tion sys­tem, and our second Engine Programmer Bern­hard was the man to mas­ter this task. This is the tale of his adven­tures..We have deci­ded that...

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Sampling Rain and falling Pixels

After crea­ting the water, the land and the living things, some­thing still seemed to be mis­sing in our murky swamp. We talk about it every day — mostly to stran­gers, but still it wasn’t obvious to...

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Schein presents: The Shading Show

Once more our engine pro­gram­mer Phil­ipp enter­tains us with some short recor­dings of his work. Don’t miss this short "shading show”!Once more our engine pro­gram­mer Phil­ipp enter­tains us with...

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Process of Renewal

Schein is under­go­ing some major chan­ges, due to some great ideas and valuable feedback from our players and testers. Most import­antly our main cha­rac­ter has been seriously rewor­ked. Let our...

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Breathing Life Into A Mesh

Con­ti­nuing from our recent report about model­ling, this week our animator and level designer Michael explains how he goes about ani­ma­ting our main cha­rac­ter.Con­ti­nuing from our recent report...

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Schein's Dev-Demo v 0.3.2 is out now!

It’s been a while since we last publis­hed an update, but the chan­ges we made were so big, they requi­red more time. Check out Schein’s beau­ti­ful new world!It’s been a while since we last publis­hed...

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Stories are for Telling

The main components of a game are its graphics and the mechanics. But there is also another very essential component: The Story. Read this article by Kilian to find out about how you will learn the...

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Life after our 2nd Dev-Demo Update

Since the release of our Dev-Demo, the 2nd update was the most excit­ing and most rewar­ding time in the Schein-life of our PR mana­ger. This is the story of Schein’s most recent success.Since the...

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Aaaaand Action! - Cutscenes

This week is again all about story tel­ling. This time Ber­nie sha­res some know­ledge on the sub­ject of cut sce­nes.This week is again all about story tel­ling. This time Ber­nie sha­res some...

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